Debugging Multithreaded Code Share your comment!

Posted on May 8, 2015 by Rick Leinecker, Slashdot Media Contributing Editor

In this video, Rick Leinecker gets you started in the large topic of debugging multithreaded code. Rick covers preventing bugs, reverting to sequential code to help eliminate bugs, and why the debugger might mask multithreaded bugs. He also talks about effective use of trace statements to give you detailed information.