Parallelizing the Minimax Algorithm Share your comment!

Posted on June 15, 2015 by Rick Leinecker, Slashdot Media Contributing Editor

The Minimax algorithm is used for games, such as chess and Connect Four, where two players take turns making moves. Rick Leinecker walks you through ways to use Parallel Studio with OpenMP to parallelize the code. In addition to the traditional OpenMP constructs, Rick shows you a special approach in order to prevent race conditions.